Ver.0.10.2
Note: Graphics settings are reset
New feature
- New stage: Noon festival
- New stage: port town
- New stage: Station area
- New stage: Boss
- New movie: turning around
- Brake twice to go backward
- Boat crossing
- Enemies clinging to you
- Enemies that keep beaming to the right or left
- The feature where the ground collapses and sinks into the sea
- Ceiling collapsing and falling down process
- Steam cloud save support
- Graphics settings changed so that they are not saved to the cloud
- Large supermarket
- Stairs leading to subway platforms
- Underground and above ground entrances and exits
- Station name signs
- Station interior
- Walls
- Floors
- Stairs
- Stores closed by shutters
- Advertising posters
- Restrooms
- Stationmaster’s office
- Signage columns
- Hanging information signs
- Ticket booths
- Ticket checker
- Lines and tunnels
- Subway tracks
- Station platforms
- Seashores
- Fishing boats
- Harbor fringe blocks
- Harbor cages
- Circular tunnels
- Shinto shrines
- Festival towers
- Parks
- Festival stalls
- Weather: rain
- Feature to pause when the controller is unplugged
- Railroad track fence
Changes
- City: Wall Run tutorial display changed to left side
- Dam lake adjustment
- Title background music adjustment
- Improved button icons
- Changed title video to one of the new stages
- Added data page to options (since delete saved data is on gameplay page and may be pressed by mistake)
- Adjusted Vulcan cannon enemies
- improved BGM of UFO crash
- changed application icon
- Disabled EULA display in the application for the Steam version (since you can see it from the store page)
- Changed the transition method of BGM for boss battles (changed from transition by strength to transition by checkpoint)
- Changed the sound of damage to enemies to match the tempo of the BGM
- Improved the judging of strong landings (changed so that the landing becomes stronger the longer the time in air)
- Changed to spin with Y button.
- Changed hedges to blow off objects.
- changed the fence of a private house to a blow-off object
- changed the default brightness to 6 (it was sometimes too dark on some displays)
- Changed so that wall runs are not canceled even if you run through an area with no walls for a little while.
- Changed so that if there are multiple enemies fighting, the camera action only plays when the last enemy is defeated.
- Improved the timing of some damage warnings to be easier to understand
- Story screen: changed to allow selection of episodes
Fixes
- UFO crash BGM plays a little after the end for some reason
- Brown bears: running in reverse allows you to move the brown bear to the same spot again.
- Brown bears: If you knock them down during a heat ray attack, they become smaller with heat rays and do not roll over.
- No collision on iron tower
- Light rally: there is a hole in the ground
- Dealing with slipping through walls
- Sometimes the leaderboard is slow to update.
- Dirty driveway lines in some places.
- Changing the language on the home screen does not switch the stage name in stage select.
- Bounding box of kei truck is too small.
- When the kei truck is destroyed in a boss battle, the boss’s health indicator is not visible.
- Vulcan cannon bullets do not hit the target.